MSG Sphere Studio - Burbank, California
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, • Prioritize the render queue and appropriately al, • Monitor rendering quality and speeds by examinin, • Ability to multi-task, prioritize, take criticis, • Expert level understanding of Deadline plus work
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, • Work directly with the Visualization Supervisor , • Develop Sphere-specific Visualization techniques, • Proficiency equivalent to 6+ years of experience, • Previous work experience in VR, Virtual Producti
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, • Work directly with the CG Supervisor to develop , • Ideal candidates have an appetite for creative e, • Expert user of Maya or Houdini, plus working kno, • Expert knowledge of lighting and renderind and e
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, • Follow all established technical approaches and , • Assist in the establishment and refinement of pi, • Nuke expertise, with adaptability across other p, • Experience stitching, working with Cara toolset
Lightstorm Entertainment - Manhattan Beach, California
Tags: Animation & VFX / Television / Film, Production Coordinator, Shot tracking software experience a plus.
Tags: Animation & VFX / Television / Film, Production Coordinator, • Experience with large format/CG/360/VR/realtime , • Superb organizational skills with ability to cre
Light Sail VR - Woodland Hills, California
Tags: Animation & VFX / Television / Film, Producer / Project Manager, Post Production Supervisor, vfx post supervisor, Post-Production, VR, VFX and VR Producer, VR/360, Davinci Resolve, Asana, Mistika VR, Notion
Tags: Animation & VFX / Television / Film, QA / Test, • Collaborate with Product and Development teams t, • You will be integrated within the Software Devel, • Written Test Plans and Test Cases from small fea, • Experienced tester for iOS, Android, VR/AR, PC
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, • Primary function and activities include: plannin, • Provide status reporting, budget tracking, timel, • Fluent in Microsoft Software including Project a, • Well versed in Agile and other project managemen
NantStudios - El Segundo, California
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Troubleshooting , Content Operation, Monitor Content Performance, Project Setup, Assist with Content Validation, Unreal Engine, tech art, Unreal 4.27/5, NDisplay, Multiuser, Live Link, ICVFX
Tags: Animation & VFX / Television / Film, Production Coordinator, • 1-3 years’ experience preferably in live action , • Proficiency with the following: MS Office 360, C, • Have a basic understanding of the following: pro
Tags: Animation & VFX / Television / Film, Bus Dev / Analysis / Legal, Work cross-functionally to protect MSG Sphere and , Develop communication strategies to reach our targ, Work with comms to develop our web content around , Develop strategies to support MSG Sphere brand pro, Initial emphasis on recruiting, Actively involved in leading the development and o, Collaborate and coordinate across all marketing fu, Work directly with the insights / analytics / data, Significant experience in the execution of cross-c, Significant experience with writing creative brief, Strong understanding of digital strategy and prove, Significant experience in partnering with media te
Dark Slope Inc. - Toronto, Canada
Tags: Video Games / Entertainment Software, Bus Dev / Analysis / Legal, BizDev
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Mo Cap (Data Cleanup) , Python/C++, Python / Mel, Blueprint
FuseFX - Van Nuys,
Tags: Animation & VFX / Television / Film, Network / System Admin / IT, Training , Shotgun, Training Program Implementation
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Special FX / Particle Systems, Python, Houdini
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Compositing, Nuke, Photo Real
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Modeling (Objects / Worlds / Environments) , Texturing / 2D / Painting, Modeling (Character), Animation (FX), Modeling (Low Poly), Texturing 3D, Modeling (High Poly), Rigging (Character), Houdini, Mental Ray, 3D Studio Max, MAYA, Vray
FuseFX - Vancouver, Canada
Tags: Animation & VFX / Television / Film, Producer / Project Manager, Bidding / Breakdowns, Project Budgeting/Quoting, client management, Resource Management, Project Delivery, FileMaker Pro
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Special FX / Particle Systems, Animation (FX), Particle and fluid simulations, Simulated effects, Houdini, FumeFX, Krakatoa, Thinking particles, Vray, 3ds Max, Mantra, pflow, Python/VEX
Synthesis AI - SAN FRANCISCO, California
Tags: Software / Tools / Technology, Art / Animation / Graphic Design, Researching and developing novel new real-time sha, Experience building PBR materials in multiple DCCs
Cosm - Los Angeles, California
Tags: OTHER, Art / Animation / Graphic Design, Adobe Creative Suite, Web/Mobile, 2D/Graphic Design, UI/UX Design, InVision, eCommerce, Video streaming, Figma, esports
Tags: OTHER, Art / Animation / Graphic Design, Adobe Creative Suite, Graphic Design, Ui Ux Design Principles, Management, 2D/Graphic Design, UI/UX, InVision, Figma
Tags: Software / Tools / Technology, Art / Animation / Graphic Design, Identify opportunities for building scalable, auto, Experience building PBR materials in multiple DCCs
Tags: Software / Tools / Technology, Engineer / Programmer, Identify key workflow automation approaches for in, Experience developing tools and plugins in Unreal
Tags: Software / Tools / Technology, Engineer / Programmer, Experience developing and managing Unity C# plugin, Identify key workflow automation approaches for in
Tags: Software / Tools / Technology, Art / Animation / Graphic Design, Create and maintain procedural workflows/node-grap, Houdini
Tags: Software / Tools / Technology, Art / Animation / Graphic Design, Create and maintain VFX/game studio oriented geome, Oversee and maintain python code library used for
TRICK 3D - Atlanta, Georgia
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, 3D Modeling, 3D Art, Character Texturing, Environment Lighting, Environments , Unreal Engine 4 Sequencer and Intergration, Premiere, Photoshop, 3D Studio Max, Vray, After Effects, Unreal Engine, Substance Painter, Maya Autodesk
BRINK XR - San Francisco,
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Modeling (Objects / Worlds / Environments) , Texturing / 2D / Painting, Modeling (Low Poly), Modeling (High Poly), Cleanup Photogrammetry results, Realtime Photorealistic Environments, Houdini, ZBrush, Unity, Mari , Maya/Max, Substance Painter, Blender
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Modeling (Objects / Worlds / Environments) , Photography, photogrammetry, Houdini, ZBrush, MAYA, Blender, Reality Capture
Tags: Video Games / Entertainment Software, Engineer / Programmer, Shader Writer / Creation, Testing / QA / Debugging, R & D / New Technology, UI / Front End / HUD, Tools / API, Unity development, C#, Unity, Real-time rendering effects, VR / AR / SDKs
Tags: Video Games / Entertainment Software, Producer / Project Manager, Staffing / Recruiting, Publisher Liason, Strategic Partnerships / Planning, Budgeting, Developer Relations / Studio Evaluations, Production Manager, Scheduling, HTML, Confluence, Google Documents, Asana, CSS3, Emails, Slack
Tags: Video Games / Entertainment Software, Producer / Project Manager, Technical Director, Python, MAYA, MEL Scripting, Unreal Blueprint, Unreal/C++
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Modeling (Objects / Worlds / Environments) , Modeling (Character), Animation (FX), Texturing 3D, Animation (Character), Shading and Texturing, Rigging (Character), Lighting, Rendering, ZBrush, Nuke, Mudbox, Synth Eyes, 3D Studio Max, MAYA, Mari , Vray, Redshift
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Lighting, Nuke, MAYA, Vray
Virtual Heroes - Orlando, Florida
Tags: Video Games / Entertainment Software, Game Design, Unreal/C++
Bunker Digital - Vancouver, Canada
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Problem Solving, realtime rendering, Workflow, Procedural texturing, photorealistic rendering techniques, Unreal, Houdini, Realtime Programming, Substance
AV&C - Brooklyn, New York
Tags: Software / Tools / Technology, Engineer / Programmer, Realtime Programming, Client / Server Programmer, Architecture / System Design, Scripting / Programming, Technical Design / Doc., R & D / New Technology, Tools / API, HTML, JavaScript, Postgres SQL, Django, Tornado, Python 3.x, Celery, Python Logging, Bash Scripting
FuseFX - New York , New York
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Texturing / 2D / Painting, Conceptual Design, Animation (FX), 2D Art / Graphic Design, Texturing 3D, 3D Art, Compositing, Lighting, Photoshop, Houdini, Shake, Nuke, 3D Studio Max, MAYA, Vray, After Effects
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Compositing, Bidding, 2D Compositor Supervisor, Nuke
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Compositing, 3D Lighting/Rendering, FX, CG Supervising, Previs CG, Modeling and rigging, Shot Assignment, ZBrush, Nuke, 3D Studio Max, MAYA, Vray, Redshift, 3D Production Pipeline, 3DEqualizer
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Compositing, Nuke, Mocha, syntheyes, After Effects, 2.5D Compositing
Tags: Animation & VFX / Television / Film, Production Coordinator, Photoshop
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Modeling (Objects / Worlds / Environments) , Animation (Object), Animation (Cloth), Special FX / Particle Systems, Animation (FX), Texturing 3D, Afterburn, Nuke, RealFlow, FumeFX, Thinking particles, 3D Studio Max, Vray, pflow
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Modeling (Objects / Worlds / Environments) , Texturing / 2D / Painting, Lighting, Nuke, 3D Studio Max, MAYA, Vray
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Unreal Engine Experience, Perforce, Unreal Engine, Unreal Blueprint, Photogammertry
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Character Design, Modeling (Character), Texturing 3D, Modeling (High Poly), Mudbox, 3D Studio Max, MAYA, Vray
Tags: Animation & VFX / Television / Film, Production Coordinator, Mac OS X, Filemaker, Pipeline
Founded in 2015, Intrepid Studios is the independent developer and publisher of the upcoming and Most Anticipated MMORPG, Ashes of Creation. Based in beautiful Southern California, Intrepid has ass...