Intrepid Studios - San Diego, California
Tags: Video Games / Entertainment Software, Game Design, Unreal, Unreal Engine
Tags: Video Games / Entertainment Software, Engineer / Programmer, anti-hacking, MMO, Anti-Cheat, Cheat Detection, Cheat Prevention, Cheat Reporting, Game Security, MMORPG, Unreal Engine, EasyAntiCheat, BattleEye
Intrepid Creative - San Rafael, California
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Project Tracking, Art Direction, Production Supervisor, Previous VFX pipelines experience in a production , Collaborate with multidisciplinary team of artists, Creative Lead, Concepting, Adobe Creative Suite, Perforce, Unreal Engine 4, Substance Designer/Painter
Tags: Animation & VFX / Television / Film, Production Technician, QA/Testing/Debugging , technical and creative problem solving , Collaborate with multidisciplinary team of artists, Unreal Engine Operator/Engineer, Knowledge of modeling, lighting, texturing/shading, Blueprinting, Perforce, Blender 3D, Unreal Engine 4, Touch Designer, Maya/Max, Substance Designer/Painter, Media Servers, Pixarra
Poser Software - Murfreesboro, Tennessee
Tags: Software / Tools / Technology, Engineer / Programmer, Research & Development, Communications, Prototyping / Concepting, Manage Team, Integrate systems & tools, team development, C++ development , C, Visual C++, wxPython, Python, wxWidgets, Xcode, C++, GPU rendering
Synthesis AI - SAN FRANCISCO, California
Tags: Software / Tools / Technology, Art / Animation / Graphic Design, Researching and developing novel new real-time sha, Experience building PBR materials in multiple DCCs
Amazon Studios - Culver City, California
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Visual Development, Concept Art, Design (Concept & Production), Optimizing art pipeline, Art Direction, Photoshop, Unreal Engine, 3D production softwares, 3D Painting
Spree3D - Incline Village, Nevada
Tags: Software / Tools / Technology, Engineer / Programmer, 3D Graphics / Rendering, Python, Unreal Engine 4, blueprints
Streamline Media Group - Las Vegas , Nevada
Tags: Video Games / Entertainment Software, Engineer / Programmer, Architecture / System Design, Scripting / Programming, Pipeline / Scheduling / Asset Mgmt, Multithreaded Programming, GAME ENGINE, Multiplayer Design, game optimization, performance profiling skills, architecture and system design ability, C, Visual C++, Unreal, Perforce, 3D Studio Max, MAYA, C++
Tags: Video Games / Entertainment Software, Game Design, Adobe Creative Suite, Photoshop, Unreal, UnrealEd, Microsoft Office, Unity, 3D Studio Max, Game Design
Tags: Video Games / Entertainment Software, Engineer / Programmer, Gameplay / Logic / FX, Multithreaded Programming, Network / On-line / Peer-to-peer, GAME ENGINE, Multiplayer Design, Tools / API, TCR/TRC, C, Unreal, Perforce, Multithreaded Programming, C++, Game Programming, game optimization, Console development, multiplayer game development
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Modeling (Objects / Worlds / Environments) , Character Design, Modeling (Character), Modeling (Low Poly), Texturing 3D, 3D Art, Modeling (High Poly), Lighting, 3ds Max/Maya, Photoshop, Unreal, ZBrush, MAYA, creature anatomy, Anatomy (Human) , Substance Painter, PBR, hard surface animation
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Image Processing, Texturing / 2D / Painting, 2D Art / Graphic Design, 2D Animation, Animation, drawing and painting, Lighting, ZBrush, Adobe Photoshop, MAYA, 3DS, Blender, Unity / Unreal
Retro Studios - Austin, Texas
Tags: Video Games / Entertainment Software, Engineer / Programmer, AI / Pathfinding Systems / Collision, Technical Design / Doc., GAME ENGINE, Tools / API, C#, C++
Cosm - Los Angeles, California
Tags: OTHER, Art / Animation / Graphic Design, Adobe Creative Suite, Octane Engine, Octane Render, Vray, Maya/Max, Corona, Blender, 3d Artist, Unity / Unreal
Tags: Video Games / Entertainment Software, Engineer / Programmer, Debuggers / Compilers, Architecture / System Design, Math / Physics / Algorithms, Multithreaded Programming, R & D / New Technology, GAME ENGINE, Animation Programming, C/C++, C# or .NET, CLI
MSG Sphere Studio - Burbank, California
Tags: Animation & VFX / Television / Film, Engineer / Programmer, • Collaborate closely with Engineering Lead to des, • Work closely with Software Operations, Systems, • Connect and integrate our applications with clou, • Collaborate closely with Productions and other d, • Communicate technical approaches and support pro, • Write technical documentation and clearly commun, • Work on multiple projects and prioritize tasks f, • Stay current on relevant technology and conduct , • Identify areas that require attention and work w, • Expertise in C# and the Unity game engine is req, • Expertise in shader languages is strongly prefer, • Experience optimizing low level 3d rendering is , • Domain knowledge in on-set/off-set film producti, • Extensive working knowledge of securely integrat, • Experience with various video codecs and streami
BRINK XR - San Francisco,
Tags: Video Games / Entertainment Software, Engineer / Programmer, Shader Writer / Creation, Testing / QA / Debugging, R & D / New Technology, UI / Front End / HUD, Tools / API, Unity development, C#, Unity, Real-time rendering effects, VR / AR / SDKs
Tags: Animation & VFX / Television / Film, Engineer / Programmer, Collaborate closely with the Interactive Lead to d, Iterate on the integration of large-scale multipla, Explore new platform services such as matchmaking , Write technical documentation and clearly communic, Identify areas that require attention and work wit, Collaborate across teams to share gameplay and mul, Create solutions for scaling networked games throu, Work alongside our Venue Tech, Systems, and DevOps, Stay current on relevant technology and conduct ne, Expertise in C# and the Unity game engine, Familiarity with socket I/O and lower level protoc, Strong understanding of different networking model, Strong understanding of how to mitigate issues of
DigitalFish, Inc. - San Mateo, California
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Unreal Engine, shader development, Unreal 4/Unreal 5 shader pipelines, Photoshop
Tags: Animation & VFX / Television / Film, Engineer / Programmer, • Design, develop, and implement customizations, t, • Integrate hardware and software components, • Observe team workflows to identify problems, bot, • Create and maintain documentation and tutorials , • Integrate input from other project team members , • Continually maintain code repositories with up-t, • Experience writing tools that improve user exper, • Working knowledge of Perforce version control, • Familiarity with digital content creation packag, • Familiarity with live production protocols is a
1518 Studios - ,
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, International Business, Project Lead / Multimedia artist, Internal Art Management, CG Artist, Managing large teams, CG Supervising, Strong and proven leadership, communication and pr, 3D Depth Artist, Team Lead, Training and developem, Lead, mentor, and expand a team of Previz artists , Adobe Creative Suite, ZBrush, Bodypaint3D, Blender 3D, Marmoset, Unreal 4 / Unity / Crytek , 3DS Max or Maya, •A thorough understanding of the VFX and CG pipeli, CG Software Packages
Virtual Heroes - Raleigh, North Carolina
Tags: Video Games / Entertainment Software, Engineer / Programmer, Game Programming, Unreal, C++
Blind Squirrel Games - Irvine, California
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Combustion, Animation (Hair/Fur/Skin), Special FX / Particle Systems, Animation (FX), Lighting, Python, MEL, Unreal, Houdini, Nuke, MAYA
Focused on the future of filmmaking, Wonder Dynamics' mission is to revolutionize the production and post-production process by leveraging state-of-the-art AI. We are striving to democratize the us...