MSG Sphere Studio - Burbank, California
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Working closely with leadership in post-production, Ideal candidates have an appetite for problem solv, Interest in being a part of an ambitious, innovati, Artists will excel who enjoy the nexus of technolo, Compositing team will be stitching shots based on , • Nuke expertise, with adaptability across other p, • Previous experience stitching for large resoluti, • Software agnosticism a plus, with some levels of
Wilder World - Carmel Valley, California
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Conceptual Design, technical art, 3D Technology, Game Development Experience, 3D Pipelines, AAA video games , ZBrush, Cinema 4D, MAYA, Unreal Engine, Substance Painter, 3DS Max.
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Modeling (Objects / Worlds / Environments) , Texturing 3D, AAA games on multiple platforms, Develop tools, blueprints and scripts to optimize , Topography, Open world, Unreal Engine
Intrepid Studios - San Diego, California
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Develop key art illustrations for use in marketing, Photoshop, ZBrush, 3DCoat, Blender
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Create unique and inspired concept designs, create a broad scope of concepts for characters, e, Photoshop, ZBrush, 3DCoat, Blender
FuseFX - Van Nuys,
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Modeling (Objects / Worlds / Environments) , Texturing / 2D / Painting, Modeling (Character), Animation (FX), Modeling (Low Poly), Texturing 3D, Modeling (High Poly), Rigging (Character), Houdini, Mental Ray, 3D Studio Max, MAYA, Vray
Retro Studios - Austin, Texas
Tags: Video Games / Entertainment Software, Game Design, Premiere, Confluence, Jira, MAYA, Shotgrid
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Realtime VFX creation, Material/shader authoring, Texture creation, Pyro simulations, Fluid simulations, 3D modeling/UVing, 2D traditional animation, Strong vector math skills, Traditional (hand-drawn) effects animation, Photoshop, Houdini, Unity, MAYA, After Effects, Unreal Engine, Substance Designer, EmberGen
Deck Nine Games - Westminster, Colorado
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Art Director, Narrative Design, Production, Art Direction, Game Development Experience, 3D Modeling, UE4
Amazon Studios - Culver City, California
Tags: Animation & VFX / Television / Film, Producer / Project Manager, Budgeting, Producer, Scheduling, Stage Management, Jira, Microsoft Office Suite, Shotgrid, Moxion
University of Central Florida - Orlando, Florida
Tags: Education / Instruction, Art / Animation / Graphic Design, Toon Boom, Autodesk Maya, Adobe Creative Cloud
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Texturing, material creation, Sculpting Textures, Implementation, ZBrush, MAYA, Substance Painter, Substance Designer, PBR
Tags: Animation & VFX / Television / Film, Bus Dev / Analysis / Legal, • Support show technology personal in the manageme, • Create, maintain, and distribute project documen, • Effective and frequent communication to project , • Proactively seeking opportunities for continuous, • Establish and maintain vendor relationship inclu, • Responsible for creation of purchase orders and , • Communicate and escalate timely any and all inst, • Demonstrated understanding in planning, budgetin, • Strong communication skills with a proven abilit
Tags: Animation & VFX / Television / Film, Sales / Marketing, • Expertly deliver the Sphere vision and product p, • Design a variety of tours targeted to various co, • Continually evolve our tour script, flow, and me, • Demonstrate knowledge and passion for immersive , • Grow and manage a small but mighty demo team to , • Develop product marketing materials as needed to, • Improve demo request process, talent/tour tracki, • Support the onboarding of creative teams and ext, • Demonstrate technical interest, aptitude, and go, • Relevant industry knowledge (Film, Technology, I, • Proficient in Mac and Microsoft Office
Gallium Studios - Berkeley,
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Modeling (Character), Animation (Object), Modeling (Low Poly), Texturing 3D, Animation (Character), Rigging (Character), Asset Integration , Photoshop, ZBrush, Unity 3D, MAYA, Substance Designer/Painter
Streamline Media Group - Las Vegas , Nevada
Tags: Video Games / Entertainment Software, Producer / Project Manager, Internal Producer, Pipeline / Scheduling / Asset Mgmt, Status Reports, Strategic Partnerships / Planning, Game Design, Production Manager, Product Life Cycle Completetion, Competitive Market Analysis, Asset Management, Adobe Creative Suite, Photoshop, Microsoft Office, Microsoft Outlook, Windows
Tags: Animation & VFX / Television / Film, Bus Dev / Analysis / Legal, • Define and develop the “products” that we’ll sel, • Define customer requirements and benchmark the t, • Work with our engineering, design, operations, c, • Responsible for the commercial success of produc, • Act as general manager, owning the development a, • Work with customer knowledge, sales and marketin, • Work to develop aligned product roadmaps and wor, • Lead teams to align on technical design, commerc, • Product Manager roles at the Senior Manager or D, • Demonstrated domain knowledge in media, music, e, • Degree in a demanding undergraduate field (engin
Tags: Animation & VFX / Television / Film, Bus Dev / Analysis / Legal, Work cross-functionally to protect MSG Sphere and , Develop communication strategies to reach our targ, Work with comms to develop our web content around , Develop strategies to support MSG Sphere brand pro, Initial emphasis on recruiting, Actively involved in leading the development and o, Collaborate and coordinate across all marketing fu, Work directly with the insights / analytics / data, Significant experience in the execution of cross-c, Significant experience with writing creative brief, Strong understanding of digital strategy and prove, Significant experience in partnering with media te
Tags: Animation & VFX / Television / Film, Bus Dev / Analysis / Legal, Work with the SVP and other team members to define, Ensure our target audiences and prime prospects ar, Work to develop our communication idea (example of, Work with SVP to define how we go to market., Own?development of the vault containing all Sphere, Creative and strategic thinker
Tags: Animation & VFX / Television / Film, Bus Dev / Analysis / Legal, Responsible for the creation and implementation of, Responsible for the on-going publicity outreach re, Drive the strategic narrative around MSG Sphere an, Focus on earned and paid media and reaching audien, Deepen MSG relationship with greater Las Vegas, Must have high level of competence and discretion , Executes initiatives with excellent follow-through
Tags: Animation & VFX / Television / Film, Bus Dev / Analysis / Legal, Lead the design and building of the MSG Sphere Sal, Attract, recruit, and build a team of sales and bu, Sell the naming rights of the MSG Sphere to the ri, Sell five to seven multi year category sponsorship, Manage the media sales for the MSG Sphere Exposphe, This advertising platform needs to be designed fro, Sell all suites and premium hospitality in the MSG, Work in partnership with our MSG Marquee Events le, Proven ability to generate new revenue streams and, Must be well versed in designing customer solution
Tags: Animation & VFX / Television / Film, Bus Dev / Analysis / Legal, • Define and develop the “products” that we’ll sel, • Define customer requirements and benchmark the t, • Work with our engineering, design, operations, c, • Responsible for the commercial success of produc, • Product Manager roles at the Senior Manager or D, • Act as general manager, owning the development a, • Work with customer knowledge, sales and marketin, • Work to develop aligned product roadmaps and wor, • Lead teams to align on technical design, commerc, • Demonstrated domain knowledge in media, music, e, • Degree in a demanding undergraduate field (engin
Tags: Animation & VFX / Television / Film, Bus Dev / Analysis / Legal, • Be the internal voice of our customers, helping , • Uncover insights, behaviors, and needs that make, • Define and develop customer segments, • Be an internal champion for our customers and wo, • Well versed in customer segmentation, prime pros, • Background in psychology or academic research pr, • Able to both deliver quantitative analysis and u
Tags: Animation & VFX / Television / Film, Bus Dev / Analysis / Legal, • Define and develop the “products” that we’ll sel, • Act as general manager, owning the development a, • Define customer requirements and benchmark the t, • Work with customer knowledge, sales and marketin, • Work with our engineering, design, operations, c, • Work to develop aligned product roadmaps and wor, • Responsible for the commercial success of produc, • Lead teams to align on technical design, commerc, • Demonstrated domain knowledge in media, music, e, • Deep interest in the intersection of technology
Cosm - Los Angeles, California
Tags: OTHER, Art / Animation / Graphic Design, Adobe Creative Suite, Web/Mobile, 2D/Graphic Design, UI/UX Design, InVision, eCommerce, Video streaming, Figma, esports
Tags: OTHER, Art / Animation / Graphic Design, Adobe Creative Suite, Graphic Design, Ui Ux Design Principles, Management, 2D/Graphic Design, UI/UX, InVision, Figma
Tags: Video Games / Entertainment Software, Audio / Sound, Motion Capture, Post-Production, Vicon Shogun, xsens, Manus, Faceware Systems
BRINK XR - San Francisco,
Tags: Video Games / Entertainment Software, Producer / Project Manager, Staffing / Recruiting, Publisher Liason, Strategic Partnerships / Planning, Budgeting, Developer Relations / Studio Evaluations, Production Manager, Scheduling, HTML, Confluence, Google Documents, Asana, CSS3, Emails, Slack
Tags: Animation & VFX / Television / Film, Engineer / Programmer, • The Network Architect will operate at the enterp, • Working across all business disciplines, this se, • Works on cross-infrastructure team with architec, • Identifies and consults with internal and extern, • Conceptualizes, designs, validates and tests com, • Works closely with MSG leadership to ensure that, • Designs and implements highly resilient and fail, • Designs virtual network services in support of b, • Designs networks for automation and intelligence, • Hands on experience deploying various tool sets , • 5-8 years of vendor management experience is req, • At least 10 years of working with enterprise sys, • Experience with advanced network engineering sol, • 7 years designing connectivity to public cloud s
Tags: Video Games / Entertainment Software, Writer, Final Draft, Microsoft Word, Excel
Dark Slope Inc. - Toronto, Canada
Tags: Video Games / Entertainment Software, Producer / Project Manager, Technical Director, Python, MAYA, MEL Scripting, Unreal Blueprint, Unreal/C++
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Art Director, Comp Design/Layout, 2D Art / Graphic Design, UI design , 3D Art, Concept Art, Animation, Training and Mentoring, Photoshop, Unity, MAYA, Zbrush (a plus), Blender, Substance Designer/Painter
Axis Animation - Glasgow, United Kingdom
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Bidding / Breakdowns, Creative Problem Solving, Pipeline, Team Leadership, Scheduling, Strategic Planning, Workflow Optimisation, recruitment, career development, performance evalu, Unreal, Houdini, Arnold, Foundry Nuke, MAYA, Mantra
1518 Studios - ,
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, International Business, Project Lead / Multimedia artist, Internal Art Management, CG Artist, Managing large teams, CG Supervising, Strong and proven leadership, communication and pr, 3D Depth Artist, Team Lead, Training and developem, Lead, mentor, and expand a team of Previz artists , Adobe Creative Suite, ZBrush, Bodypaint3D, Blender 3D, Marmoset, Unreal 4 / Unity / Crytek , 3DS Max or Maya, •A thorough understanding of the VFX and CG pipeli, CG Software Packages
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, International Business, Leadership, External Art Management, Internal Art Management, CG Generalist, Art Direction, Managing large teams, CG Supervising, Lead, mentor, and expand a team of Previz artists , Video Game Development, Concept Art, CG Production, AAA Servers, Unreal 4 / Unity / Crytek , •A thorough understanding of the VFX and CG pipeli, CG Software Packages, Experience across all phases (concept to end-of-li, Minimum of 3 years in full-cycle AAA game developm
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, International Business, Leadership, External Art Management, Internal Art Management, CG Generalist, Art Direction, Managing large teams, CG Supervising, Lead, mentor, and expand a team of Previz artists , Concept Art, CG Production, AAA Servers, Unreal 4 / Unity / Crytek , CG Software Packages, 3D CG pipelines, Experience across all phases (concept to end-of-li, Minimum of 3 years in full-cycle AAA game developm
FuseFX - New York , New York
Tags: Animation & VFX / Television / Film, Production Coordinator, Photoshop
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Compositing, Bidding, 2D Compositor Supervisor, Nuke
FuseFX - Vancouver, Canada
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Compositing, 3D Lighting/Rendering, FX, CG Supervising, Previs CG, Modeling and rigging, Shot Assignment, ZBrush, Nuke, 3D Studio Max, MAYA, Vray, Redshift, 3D Production Pipeline, 3DEqualizer
FuseFX - Atlanta, Georgia
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Supervisor, Nuke
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, 3D Art, MAYA
Larian Studios - Dublin, Ireland
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Animation (Character), MAYA
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