Retro Studios - Austin, Texas
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Realtime VFX creation, Material/shader authoring, Texture creation, Pyro simulations, Fluid simulations, 3D modeling/UVing, 2D traditional animation, Strong vector math skills, Traditional (hand-drawn) effects animation, Photoshop, Houdini, Unity, MAYA, After Effects, Unreal Engine, Substance Designer, EmberGen
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Lighting, Renderman, Unreal, V-Ray, Arnold, frostbite, Octane Render, Unity, PBR, mitsuba
Geomagical Labs - Mountain View,
Tags: Software / Tools / Technology, Engineer / Programmer, 3D Graphics / Rendering, Realtime Programming, Shader Writer / Creation, Client / Server Programmer, Architecture / System Design, Math / Physics / Algorithms, R & D / New Technology, GAME ENGINE, OpenGL, JavaScript, WebGL, GLTF, typescript
Tags: Software / Tools / Technology, Engineer / Programmer, 3D Graphics / Rendering, Realtime Programming, R & D / New Technology, Python, JavaScript, WebGL, C++, Vulkan, threejs, GLTF, PBR Shaders
Deck Nine Games - Westminster, Colorado
Tags: Video Games / Entertainment Software, Audio / Sound, Motion Capture, Unreal, Davinci Resolve, Faceware, Vicon Shogun, xsens
Bolt Graphics - Santa Clara, California
Tags: Software / Tools / Technology, Engineer / Programmer, 3D Graphics / Rendering, Realtime Programming, Shader Writer / Creation, Scripting / Programming, Multithreaded Programming, GAME ENGINE, Performance / Data Capacity Testing, Tools / API, Optimize algorithms for GPU and FPGA platforms, C++, Systems Engineering, Graphics driver, Real time 3D engine & PBR Shaders, real-time raytracing, DevOps Tools, Vulkan API, Proficient in Bash and Python, Expertise in GPU optimization
Tags: Software / Tools / Technology, Engineer / Programmer, Manage / Train Staff, Architecture / System Design, Math / Physics / Algorithms, Pipeline / Scheduling / Asset Mgmt, R & D / New Technology, Tools / API, Extend feature set on render engine code, Build application code on top of render engine, Develop 3D graphics software, 3D Graphics / Rendering, C++, Physically Based Rendering Techniques, Ray Tracing, DCC tools such as Maya/Houdini, shader languages (HLSL/GLSL/Cg) , GPU Programming, Hydra/USD/OpenSubdiv, Vulkan API
The Wildcard Alliance - McKinney , Texas
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Rigging, KeyFraming Character Animation, Excellent communication skills, animation trees, 3D Animation Pipeline, Unreal Blueprint, Proactively communicate with the team, Unreal, MAYA, Strong understanding of animation production , Problem Solving, Facial Animation, UE4 Blueprinting, UE5
Marshmallow Laser Feast - London, United Kingdom
Tags: Video Games / Entertainment Software, Engineer / Programmer, Client / Server Programmer, Manage / Train Staff, Architecture / System Design, Math / Physics / Algorithms, Multithreaded Programming, Network / On-line / Peer-to-peer, R & D / New Technology, Tools / API, Java, Python, C#, Unity 3D, C++, Unreal Engine, Docker, React, CI/ CD systems
LEGO System A/S - Billund, Denmark
Tags: OTHER, Engineer / Programmer, Realtime Programming, Architecture / System Design, Scripting / Programming, Testing / QA / Debugging, Technical Design / Doc., UI / Front End / HUD, Tools / API, Python, MAYA, Vray for Maya
NantStudios - El Segundo, California
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Troubleshooting , Content Operation, Monitor Content Performance, Project Setup, Assist with Content Validation, Unreal Engine, tech art, Unreal 4.27/5, NDisplay, Multiuser, Live Link, ICVFX
Larian Studios - Dublin, Ireland
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Animation Systems, MAYA, Motion Builder, blueprints
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Animation Systems, MAYA, blueprints
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Animation Systems, MAYA, Motionbuilder, blueprints