Lost Boys Interactive - Madison, Wisconsin
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Modeling (Objects / Worlds / Environments) , Sets & Props, ZBrush, 3D Studio Max, Unreal Engine 4, Autodesk Maya 2016
SideFX - Toronto, Canada
Tags: Software / Tools / Technology, Engineer / Programmer, Designing, developing and optimizing features of t, Ensuring a high level of quality and performance i, Debugging and fixing product deficiencies (bugs)., Supporting multiple hardware platforms., Unreal Engine 4, C++, Tool Development, Computer Science, Games Pipelines and workflows
Tags: Software / Tools / Technology, Engineer / Programmer, Designing, developing, optimizing and maintaining , Contributing to other features of the Company’s 2D, Python, VEX, C++ programming, Maya Plugin, Software Architecture, Computer Science degree
FuseFX - Los Angeles, California
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Modeling (Objects / Worlds / Environments) , Texturing / 2D / Painting, Modeling (Character), 3D Modeling, Texturing, Modeling (High Poly), Painter, ZBrush, MAYA, Mari , Vray, Redshift, Designer
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Unreal Development, Unreal, Scripting
Madison Square Garden Entertainment - Burbank & New York City,
Tags: Software / Tools / Technology, Engineer / Programmer, Machine Learning, Python, C/C++
Tags: Software / Tools / Technology, Engineer / Programmer, Content Creation Imaging Pipelines, Python, MATLAB, C++
Tags: Software / Tools / Technology, Engineer / Programmer, Software Engineering, C#, Unity Game Engine, GLSL/HLSL, CG/ShaderLab
Tags: Software / Tools / Technology, Engineer / Programmer, VFX pipelines, Development Workflows, Real time technologies
Tags: Software / Tools / Technology, Engineer / Programmer, content creation imaging pipelines for capture and, CUDA, Python, C++, 3D Math, 2D Image Processing
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Work closely with Immersive Creative Director and , Unreal, Cinema 4D
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Architect, design and plan Sphere color pipeline f, Resolve
Tags: Animation & VFX / Television / Film, Producer / Project Manager, Accountability for talent development relationship, Project Management, Creative Immersive Production
Tags: Animation & VFX / Television / Film, Engineer / Programmer, Manage the integration of software tools to automa, Python
QUANTIC DREAM - PARIS, France
Tags: Video Games / Entertainment Software, Engineer / Programmer, PC Engine optimization, C, C++, Direct3D 11 or 12, GPU Programming, 3D Engine
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, define and deliver aesthetic vision for the game, create environment art and assets, modeling, sculpting and texturing, Photoshop, MAYA
Tags: Video Games / Entertainment Software, Producer / Project Manager, Assist technical managers and members of R&D teams, planning and tracking IT projects, Project Management
Tags: Video Games / Entertainment Software, QA / Test, DevTrack, Jira, Mantis , Mobile Games, Knowledge of technical standards, Playstation 3 or 4, PC games
Tags: Video Games / Entertainment Software, Producer / Project Manager, Project Management, AAA video games production, MS Project, MS Excel
Tags: Video Games / Entertainment Software, Engineer / Programmer, Network Programming, Programming in C++, C++, Networking Protocols, online programming
Tags: Video Games / Entertainment Software, Producer / Project Manager, Mobile Games, Mobile game project, Teamwork, MS Excel, Project software
Tags: Video Games / Entertainment Software, Engineer / Programmer, Managing, mentoring and training, Implementing a pipeline of data, Supporting and improving the development process, Writing robust code, Leading/reviewing the quality of the product code, C#, Unity 2D/3D engine, Android/IOS
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, 3D Art, 3D Character Animation, Keyframe Animation, MAYA
Tags: Video Games / Entertainment Software, Engineer / Programmer, Tracking and updating the math library, Strong code architecture skills, knowledge of low-level functions, C++
Tags: Video Games / Entertainment Software, Engineer / Programmer, Improvement and extension of animation engine, respond to production issues, ensure technological watch, stay informed of the evolutions, C, PowerPC, x86, C++
Tags: Video Games / Entertainment Software, Engineer / Programmer, extension of AI, ensuring the implementation and monitoring in prod, C, C++
Tags: Software / Tools / Technology, Engineer / Programmer, Real time production art pipelines, Standard production art pipelines, Python, JavaScript, C++, Machine Learning, notch, TouchDesigner, Python 3.x
Brass Lion Entertainment - New York, New York
Tags: Video Games / Entertainment Software, Engineer / Programmer, Shaders Writing / Creation, 3D Graphics Programming, HLSL, Unreal Engine 4, C++
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Height-field terrain , Environment Art, Texture Painting & Uv Mapping, Team supervision , Modularization, Blender 3D, World Machine, 3D Studio Max, Unreal Engine 4, Substance Designer/Painter
Qualcomm - San Diego, California
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Animation (FX), Particle Effect Systems, Particle and fluid simulations, Animation / Visual Effects Software, performance optimization, Visual Effects, Photoshop, Houdini, Unity 3D, Unreal Engine, 3DS Max or Maya
Rochester Institute of Technology - Rochester, New York
Tags: Education / Instruction, Professor / Instructor / Teacher, Imaging, Photography
Deck Nine Games - Westminster, Colorado
Tags: Video Games / Entertainment Software, Engineer / Programmer, Optimizing, Engine / New Technology, C++, Unreal 4
Tags: Video Games / Entertainment Software, Engineer / Programmer, 3D Graphics / Rendering, C++
Bit Fry Game Studios - Portsmouth, New Hampshire
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Texturing, technical art, Visual C++
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, VFX artist, VFX Producer, Photoshop, After Effects, Unreal Engine 4, PBR, GLSL/HLSL, VFX production
Tags: Animation & VFX / Television / Film, Network / System Admin / IT, At least 5 years of enterprise network operations , Experience with advanced network operations utiliz
DNABLOCK - Los Angeles, California
Tags: Software / Tools / Technology, Engineer / Programmer, Gameplay / Logic / FX, 3D Graphics / Rendering, Realtime Programming, Shader Writer / Creation, Math / Physics / Algorithms, Scripting / Programming, R & D / New Technology, UI / Front End / HUD, GAME ENGINE, Unreal, Optimizing, Scripting Languages, Gameplay Programming, C++, Develop plugins, Unreal Blueprint, Game UI design
SIE PlayStation Visual Arts - San Diego, California
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, PBR Shaders, Create UV Maps, textures, materials, Environment- Materials, PBR texturing, Adobe Photoshop, Autodesk Maya, Unreal Engine 4, Substance Designer/Painter
Champlain College - Burlington, Vermont
Tags: Education / Instruction, Professor / Instructor / Teacher, Game Networking, Game AI, Unity 3D, C#/C++, 2D/3D Graphics
Schell Games - Pittsburgh,
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Optimizing, Rigging, Training and Mentoring, Texture Mapping, Environment Art, Lighting, Prop Design, tool creation, ZBrush sculpting, Unreal, ZBrush, Unity, MAYA, Substance Designer
Apple, Inc. - Cupertino, California
Tags: Software / Tools / Technology, Engineer / Programmer, Animation, Graphic Design, Keynote, Design, develop, and maintain new features in Pres, GPU shaders, English, GLSL shaders, Metal, Open GL/DirectX
TandemLaunch - Montreal, Canada
Tags: Software / Tools / Technology, Engineer / Programmer, 3D Graphics / Rendering, Multithreaded Programming, R & D / New Technology, 3D Lighting, Leadership, C++
Illumination Mac Guff - Paris, France
Tags: Animation & VFX / Television / Film, Engineer / Programmer, 3D Graphics / Rendering, C++14/C++11
Lawrence Livermore National Laboratory - Livermore, California
Tags: OTHER, Art / Animation / Graphic Design, Unreal, Unity
Lunarch is a small (<10 people, but growing significantly in 2021) Canadian game developer founded in 2013 by a group of math olympiad champions, professional poker players, and MIT PhD students. W...