Retro Studios - Austin, Texas
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Texturing, material creation, Sculpting Textures, Implementation, ZBrush, MAYA, Substance Painter, Substance Designer, PBR
Deck Nine Games - Westminster, Colorado
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Lead Character artist, Photoshop, ZBrush, MAYA, Substance
Ringling College of Art and Design - Sarasota, Florida
Tags: Education / Instruction, Professor / Instructor / Teacher, Concept Art, Character Design
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Environment Lighting (in game), Lighting, Cinematic Lighting, Premiere, Photoshop, After Effects, Unreal Engine
Tags: Video Games / Entertainment Software, Game Design, MAYA, Blender
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Hard Surface Modeling, Provides leadership and mentorship, High Poly Creature sculpting, Texture/Materials, Concept Sculpting, Efficient Low Poly Modeling, Facial Modeling / Pipeline, Outsourcing Feedback, ZBrush, MAYA, Skinning / Weighting Meshes, PBR, optimization, Substance Designer/Painter, LOD generation
Tags: Video Games / Entertainment Software, Game Design, Premiere, Confluence, Jira, MAYA, Shotgrid
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Modeling (Objects / Worlds / Environments) , Texturing 3D, 3D Art, Modeling (High Poly), Houdini, ZBrush, MAYA, Shotgrid, substance suite
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, character artist, Character Art, Photoshop, ZBrush, MAYA, Substance
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Realtime VFX creation, Material/shader authoring, Texture creation, Pyro simulations, Fluid simulations, 3D modeling/UVing, 2D traditional animation, Strong vector math skills, Traditional (hand-drawn) effects animation, Photoshop, Houdini, Unity, MAYA, After Effects, Unreal Engine, Substance Designer, EmberGen
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Set Dressing, Procedural Generation, Procedural texturing, Terrain Authoring, Terrain Generation, Procedural terrain, world building, World Machine, Studio, Substance Designer, Terrain authoring tools, Insta Terra, In-Game Editor
Flying Bark Productions - Sydney, Australia
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Creative Problem Solving, Compositing, team player, 2D/2.5D Compositing, Lighting, Rendering, 2.5D/3D projections, Critical eye for detail, Nuke Compositor, Python, Nuke, Shotgrid
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Texturing, Modeling (High and Low poly) , Worldbuilding, Sculpting, Materials, ZBrush, MAYA, Substance Painter, Substance Designer, Game Editor
Mountaintop Studios - ,
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Managing projects, Managing, advising, coordinating, Organization and time management skills., Unreal, AAA PC or Console, vfx, 3D Art, Animation (3D)
Wichita State University School of Digital Arts - Wichita, Kansas
Tags: Education / Instruction, Professor / Instructor / Teacher, Adobe Creative Suite, Photoshop, Unreal, ZBrush, Adobe After Effects, 3D Studio Max, MAYA
Synthesis School Inc - West Hollywood, California
Tags: Education / Instruction, Product Designer, Communicate & Collaborate , UI/UX Design, Figma
SideFX - Toronto, Canada
Tags: Software / Tools / Technology, Product Designer, Collaborate with other R&D staff, TD, etc, Design, Prototype user experience frameworks, Houdini, Inkscape, Adobe Illustrator, Animation, Visual Effects, UI/UX Design, CG Software Packages, 3D GUI, Python/PyQT
The M Factor - Burbank, California
Tags: Advertising / Marketing / PR, Artist / Graphic Designer / Web Designer, Premiere, Photoshop, Cinema 4D, Adobe After Effects, Illustrator
Tags: Advertising / Marketing / PR, Artist / Graphic Designer / Web Designer, Premiere, Photoshop, After Effects, Video Editing, Illustrator
Tags: Software / Tools / Technology, Engineer / Programmer, Develop, maintain & provide support for HAPI, Develop and maintain the Houdini Engine for Unity , Help develop other Houdini Engine plugins, Unreal, Unity, C++
Tags: Software / Tools / Technology, Engineer / Programmer, Debugging and fixing product deficiencies (bugs)., Designing, developing and optimizing features. , Python, C++, Pixar USD
Agora.Studio - Montreal, Canada
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, VFX artist, Unreal Engine, CFX (cloth, hair, style, etc), Xgen, Unreal, Houdini, Nuke, MAYA
Five & Done - Aliso Viejo, California
Tags: Multimedia / Web Design / Services, Web Designer / Interactive Designer, Web Design, User Experience, Jira, InVision, Figma
Larian Studios - Dublin, Ireland
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Animation Systems, MAYA, Motion Builder, blueprints
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Animation Systems, MAYA, blueprints
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Animation (Character), MAYA
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Animation Systems, MAYA, Motionbuilder, blueprints