FuseFX - Van Nuys,
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Compositing, Nuke, Photo Real
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Modeling (Objects / Worlds / Environments) , Texturing / 2D / Painting, Modeling (Character), Animation (FX), Modeling (Low Poly), Texturing 3D, Modeling (High Poly), Rigging (Character), Houdini, Mental Ray, 3D Studio Max, MAYA, Vray
FuseFX - Vancouver, Canada
Tags: Animation & VFX / Television / Film, Producer / Project Manager, Bidding / Breakdowns, Project Budgeting/Quoting, client management, Resource Management, Project Delivery, FileMaker Pro
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Look Development, Compositing, Rotoscoping, R&D, Composite both digital and live action elements t, Nuke
Retro Studios - Austin, Texas
Tags: Video Games / Entertainment Software, Game Design, Premiere, Confluence, Jira, MAYA, Shotgrid
Deck Nine Games - Westminster, Colorado
Tags: Video Games / Entertainment Software, Producer / Project Manager, Project Management, Project Manager, Production, Confluence, Microsoft Excel, AAA PC or Console, Atlassian Jira
Amazon Studios - Culver City, California
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Visualization, Unreal Engine 4
MSG Sphere Studio - Burbank, California
Tags: Animation & VFX / Television / Film, Director, Responsible for driving operational excellence thr, Leads the operation of customer, employee, and ven, Leads all pre-opening F&B-related venue site coord, Drives and supports operational excellence at MSG , Consistently upgrades food quality, concept, bever, Collaborates with Tao Group on developing menu pla, Implement the necessary staffing levels, cost cont, Ensures quality control for guest experience and p, Remains current with industry developments, compet, Four-year degree in Hotel/Restaurant Management, E, Demonstrated knowledge of Collective Bargaining Ag, PC skills including MS Word, Excel, Outlook and Po
University of Central Florida - Orlando, Florida
Tags: Education / Instruction, Art / Animation / Graphic Design, Toon Boom, Autodesk Maya, Adobe Creative Cloud
Tags: Animation & VFX / Television / Film, Sales / Marketing, • Expertly deliver the Sphere vision and product p, • Design a variety of tours targeted to various co, • Continually evolve our tour script, flow, and me, • Demonstrate knowledge and passion for immersive , • Grow and manage a small but mighty demo team to , • Develop product marketing materials as needed to, • Improve demo request process, talent/tour tracki, • Support the onboarding of creative teams and ext, • Demonstrate technical interest, aptitude, and go, • Relevant industry knowledge (Film, Technology, I, • Proficient in Mac and Microsoft Office
9iFX LLC - Portland, Oregon
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Keying, Motion Graphics Artist, Compositing, Motion Design, Roto Paint, Photoshop, Cinema 4D, After Effects, Illustrator, Premiere Pro
Tags: Animation & VFX / Television / Film, Human Resources, · The Recruiter Talent Acquisition will manage Bur, · This role will build a temp staffing process and, · This person will create the hiring process and e, · This role will develop the process to track cand, · This role will establish partnerships with PA te, · The ideal candidate is committed to providing an, · This position will recruit and hire staff as dir, · Participate in industry events during off hours , · The ideal candidate will be committed to execute, · The ideal candidate will have relevant staffing , · Strong history of placement success, process ori, · Working knowledge and understanding of all laws
Tags: Animation & VFX / Television / Film, Production Technician, Positive attitude and proven track record in creat, C4D, XParticles, Adobe CC, RedGiant, Nuke, Fusion, Experience working as a motion designer, 2D or 3D
Tags: Animation & VFX / Television / Film, Engineer / Programmer, Perform image sensor and lens metrology, Develop image sensor and optical correction algori, Develop image statistics and QC analysis algorithm, Image compression debug and analysis, Design and develop de-mosaicking algorithms, Analyze image sensor colorimetry and develop optim, Optimize algorithms for GPU and FPGA platforms, Develop filtering, sampling and stabilization algo, Analyze and determine system standards and test pr, Experience with filtering, sampling, scaling and s, Experience with image sensor processing algorithms, Experience with optical correction algorithms, Experience in multi-camera array stitching, Broad grounding in image quality fundamentals and , Solid experience in image processing and computer , Experience with image and video quality analysis, Experience in GPU acceleration, Experience with OpenCV and similar modern computer
Lightstorm Entertainment - Manhattan Beach, California
Tags: Animation & VFX / Television / Film, Production Coordinator, Shot tracking software experience a plus.
Streamline Media Group - Las Vegas , Nevada
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, establish and maintain the quality and style of pr, creating bids and implementing schedules, Create and maintain briefs and documents for asset, Photoshop, Unreal, ZBrush, MAYA
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Written and Verbal Communication, •Understanding of digital art pipeline., communications skills, Creating briefs and documents for asset creation a, Interact with Artist on Client/Partner side to ens, Photoshop, Unreal
PostPro Media - Vancouver, Canada
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Animation (Object), Animation (FX), 2D Art / Graphic Design, Texturing 3D, 3D Art, Compositing, Animation (Character), Lighting, Premiere, Adobe Creative Suite, Photoshop, Cinema 4D, Adobe After Effects, Video Editing, Illustrator
Tags: Animation & VFX / Television / Film, Bus Dev / Analysis / Legal, Work cross-functionally to protect MSG Sphere and , Develop communication strategies to reach our targ, Work with comms to develop our web content around , Develop strategies to support MSG Sphere brand pro, Initial emphasis on recruiting, Actively involved in leading the development and o, Collaborate and coordinate across all marketing fu, Work directly with the insights / analytics / data, Significant experience in the execution of cross-c, Significant experience with writing creative brief, Strong understanding of digital strategy and prove, Significant experience in partnering with media te
Tags: Video Games / Entertainment Software, Audio / Sound, Motion Capture, Post-Production, Vicon Shogun, xsens, Manus, Faceware Systems
South Park Studios - Los Angeles, California
Tags: Animation & VFX / Television / Film, Engineer / Programmer, Image Processing, Disk Resource Management, Pipeline / Scheduling / Asset Mgmt, Render Management, Tools / API, Scripting, vfx pipeline, Python, Nuke, Hiero, Shotgrid, ffmpeg
Tags: Animation & VFX / Television / Film, Administrative / Secretarial, Be a digital native. Be comfortable with cutting e, A solid balance of qualitative and quantitative sk
Atmosphere VFX - Vancouver, Canada
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Tracker / Matchmover, PFtrack, 3d Equalizer
BRINK XR - San Francisco,
Tags: Video Games / Entertainment Software, Producer / Project Manager, Staffing / Recruiting, Publisher Liason, Strategic Partnerships / Planning, Budgeting, Developer Relations / Studio Evaluations, Production Manager, Scheduling, HTML, Confluence, Google Documents, Asana, CSS3, Emails, Slack
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Work closely with the Art Director and others to m, Manage the delivery of 3D assets for your level or, Create documentation when working with external de, Promote and enforce structure, such as naming conv, Work with leads to design fluid workflows for team, Experienced in current generation industry-standar, Ability to create a low-poly model within poly bud, Strong and relevant 3D and 2D toolsets, Excellent texture creation skills, Experienced with asset backlog planning and scopin
Tags: Video Games / Entertainment Software, Writer, Final Draft, Microsoft Word, Excel
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Modeling (Objects / Worlds / Environments) , Modeling (Character), Animation (FX), Texturing 3D, Animation (Character), Shading and Texturing, Rigging (Character), Lighting, Rendering, ZBrush, Nuke, Mudbox, Synth Eyes, 3D Studio Max, MAYA, Mari , Vray, Redshift
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Modeling (Objects / Worlds / Environments) , Animation (Object), Animation (Cloth), Special FX / Particle Systems, Animation (FX), Texturing 3D, Afterburn, Nuke, RealFlow, FumeFX, Thinking particles, 3D Studio Max, Vray, pflow
SMU Guildhall - DALLAS, Texas
Tags: Education / Instruction, Professor / Instructor / Teacher, Unreal, Unity
Tags: Animation & VFX / Television / Film, Engineer / Programmer, Must have experience with show control, axis tunin, Perform regular safety checks and maintenance, Develop SOPs and other documents, Support VIP tours, demonstrations and technical te, Reliably operate automation equipment for Sphere S, Work with internal departments on their project ne, Assist with all overhead and rigging work in Spher, 5+ years’ experience running TAIT navigator based , Basic knowledge of live event AV systems and commu, Working experience on safety checks and overhead r, Experience incorporating stage automation into liv
Tags: Animation & VFX / Television / Film, Engineer / Programmer, • Create detailed QC reports from video and audio , • Work with Supervisor to develop key Sphere QC cr, • View and operate various display devices to eval, • Listen to and operate audio playback devices to , • Work with production representatives to qualify , • Review and validate automated QC reports., • Strong fundamentals in QC standards and practice, • Experience working with departments spread over , • Working knowledge with post-production processes, • Knowledge of various camera formats, production
Tags: Animation & VFX / Television / Film, Engineer / Programmer, • Design, develop, and implement customizations, t, • Integrate hardware and software components, • Observe team workflows to identify problems, bot, • Create and maintain documentation and tutorials , • Integrate input from other project team members , • Continually maintain code repositories with up-t, • Experience writing tools that improve user exper, • Working knowledge of Perforce version control, • Familiarity with digital content creation packag, • Familiarity with live production protocols is a
Gallium Studios - Berkeley,
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Graphic Design, UI / UX design and implementation, UI / Front End, user experience research, Marketing Art, Photoshop, Unity 3D, Illustrator, After Effects CC, Adobe XD, Expert in Figma (or Sketch) and Adobe CS
Axis Animation - Glasgow, United Kingdom
Tags: Animation & VFX / Television / Film, Producer / Project Manager, Staffing / Recruiting, Contract Preparation / Review, Manage / Train Staff, Bidding / Breakdowns, Pipeline / Scheduling / Asset Mgmt, Product Submission / Approval Process, Production Manager, Scheduling, PFtracker, Shotgrid
1518 Studios - ,
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, International Business, Leadership, External Art Management, Internal Art Management, CG Generalist, Art Direction, Managing large teams, CG Supervising, Lead, mentor, and expand a team of Previz artists , Video Game Development, Concept Art, CG Production, AAA Servers, Unreal 4 / Unity / Crytek , •A thorough understanding of the VFX and CG pipeli, CG Software Packages, Experience across all phases (concept to end-of-li, Minimum of 3 years in full-cycle AAA game developm
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, International Business, Leadership, External Art Management, Internal Art Management, CG Generalist, Art Direction, Managing large teams, CG Supervising, Lead, mentor, and expand a team of Previz artists , Concept Art, CG Production, AAA Servers, Unreal 4 / Unity / Crytek , CG Software Packages, 3D CG pipelines, Experience across all phases (concept to end-of-li, Minimum of 3 years in full-cycle AAA game developm
Wilder World - Carmel Valley, California
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Conceptual Design, technical art, 3D Technology, Game Development Experience, 3D Pipelines, AAA video games , ZBrush, Cinema 4D, MAYA, Unreal Engine, Substance Painter, 3DS Max.
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Modeling (Objects / Worlds / Environments) , Texturing 3D, AAA games on multiple platforms, Develop tools, blueprints and scripts to optimize , Topography, Open world, Unreal Engine
AV&C - Brooklyn, New York
Tags: Software / Tools / Technology, Engineer / Programmer, Realtime Programming, Client / Server Programmer, Architecture / System Design, Scripting / Programming, Technical Design / Doc., R & D / New Technology, Tools / API, HTML, JavaScript, Postgres SQL, Django, Tornado, Python 3.x, Celery, Python Logging, Bash Scripting
Intrepid Studios - San Diego, California
Tags: Video Games / Entertainment Software, Engineer / Programmer, Reporting, Website, CSS, JavaScript, Git, Google Analytics, Angular, React, Node js, VueJS
Tags: Software / Tools / Technology, Network / System Admin / IT, Network / System Admin / IT, Data Center Design / Implementation, Database Design , Scripting / Programming, LAN / Network Administration, Tools / API, Python, JavaScript, MacOS, Linux, Bash, Microsoft Excel, Windows
Tags: Animation & VFX / Television / Film, Producer / Project Manager, EP Scheduling, EP Budgeting, airtable, Shotgrid
Movella - El Segundo, California
Tags: Software / Tools / Technology, Sales / Marketing, Sales, Salesforce
Intrepid Creative - San Rafael, California
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Project Tracking, Art Direction, Production Supervisor, Previous VFX pipelines experience in a production , Collaborate with multidisciplinary team of artists, Creative Lead, Concepting, Adobe Creative Suite, Perforce, Unreal Engine 4, Substance Designer/Painter
Tags: Animation & VFX / Television / Film, Production Technician, QA/Testing/Debugging , technical and creative problem solving , Collaborate with multidisciplinary team of artists, Unreal Engine Operator/Engineer, Knowledge of modeling, lighting, texturing/shading, Blueprinting, Perforce, Blender 3D, Unreal Engine 4, Touch Designer, Maya/Max, Substance Designer/Painter, Media Servers, Pixarra
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Compositing, 3D Lighting/Rendering, FX, CG Supervising, Previs CG, Modeling and rigging, Shot Assignment, ZBrush, Nuke, 3D Studio Max, MAYA, Vray, Redshift, 3D Production Pipeline, 3DEqualizer
FuseFX - New York , New York
FuseFX - Atlanta, Georgia
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Supervisor, Nuke
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Pipeline / Scheduling / Asset Mgmt, Quality Control, FileMaker Pro, Shotgun
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Modeling (Objects / Worlds / Environments) , Texturing / 2D / Painting, Lighting, Nuke, 3D Studio Max, MAYA, Vray