MSG Sphere Studio - Burbank, California
Tags: Animation & VFX / Television / Film, Production Technician, • Participate in the design, development and maint, • Participate in the development of software tools, • Experience in full-stack development and familia, • Strong experience in all major OS - Linux, MacOS
Ringling College of Art and Design - Sarasota, Florida
Tags: Education / Instruction, Professor / Instructor / Teacher, 3D Animation
Retro Studios - Austin, Texas
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Realtime VFX creation, Material/shader authoring, Texture creation, Pyro simulations, Fluid simulations, 3D modeling/UVing, 2D traditional animation, Strong vector math skills, Traditional (hand-drawn) effects animation, Photoshop, Houdini, Unity, MAYA, After Effects, Unreal Engine, Substance Designer, EmberGen
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Texturing, material creation, Sculpting Textures, Implementation, ZBrush, MAYA, Substance Painter, Substance Designer, PBR
Tags: Video Games / Entertainment Software, Engineer / Programmer, Debuggers / Compilers, Memory Management, Multithreaded Programming, R & D / New Technology, Tools / API, Asset & Pipeline Management, interop, .NET, Python, SQL, C#, Web Development, WPF/XAML, CLI, Develop plugins
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Set Dressing, Procedural Generation, Procedural texturing, Terrain Authoring, Terrain Generation, Procedural terrain, world building, World Machine, Studio, Substance Designer, Terrain authoring tools, Insta Terra, In-Game Editor
Tags: Video Games / Entertainment Software, Game Design, Photoshop, MAYA, 3d modeling and texturing, Illustrator, Level Composition & Layout, Environment Design
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Modeling (Objects / Worlds / Environments) , Texturing 3D, 3D Art, Modeling (High Poly), Houdini, ZBrush, MAYA, Shotgrid, substance suite
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Texturing, Modeling (High and Low poly) , Worldbuilding, Sculpting, Materials, ZBrush, MAYA, Substance Painter, Substance Designer, Game Editor
Torque3 Inc. - Centerville, Utah
Tags: OTHER, Engineer / Programmer, Minimum of 3 years’ experience in game development, Minimum 3 years, 3D Studio Max, MAYA, Unreal Engine 4
BNU-HKBU United International College - Zhuhai, China
Tags: Education / Instruction, Professor / Instructor / Teacher, Premiere, Photoshop, Cinema 4D, Adobe After Effects, Illustrator (v.10 to CS5), MAYA, Blender
Optillusion Games - Irvine, California
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, 2D/3D Artist, Game Assets, Unity, Blender 3D, Unity 3D, Autodesk Maya, 2D Illustration Skills , 3D Art
Drexel University - Philadelphia, Pennsylvania
Tags: Education / Instruction, Professor / Instructor / Teacher, Instructor / Professor / Teacher, Game Design, vfx, Digital Media, 3D Animation, Production, User Experience
Deck Nine Games - Westminster, Colorado
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Character Design, ZBrush, MAYA
Tags: Education / Instruction, Art / Animation / Graphic Design, ZBrush, Autodesk Maya, substance suite
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Lead Character artist, Photoshop, ZBrush, MAYA, Substance
Tags: Video Games / Entertainment Software, Producer / Project Manager, Pipeline / Scheduling / Asset Mgmt, Budgeting, Schedule Creation / Pipeline Mgmt, Product Life Cycle Completetion, Video Game, Video Game Production Experience, Produ, Confluence, MS Office, Atlassian Jira
Tags: Education / Instruction, Professor / Instructor / Teacher, Concept Art, Character Design
Tags: Education / Instruction, Professor / Instructor / Teacher, Game Design, Level Design
Flying Bark Productions - Sydney, Australia
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Collaboration, Creative Problem Solving, Team Leadership, Bidding / Breakdown, R&D / New Technology, CG Supervisor, Communication, Animation Workflow Development, Python, Lua, Nuke, VEX, Pymel, Toon Boom Harmony, Maya/Houdini/Katana
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Environment Art, Asset Design, ZBrush, Adobe Photoshop, 3D Studio Max, MAYA, Unreal Engine, Blender, substance suite
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, character artist, Character Art, Photoshop, ZBrush, MAYA, Substance
Laika - Hillsboro, Oregon
Tags: Animation & VFX / Television / Film, Network / System Admin / IT, Extend the capabilities of Katana through custom s, 4+ years of experience developing custom Lighting
Tags: Animation & VFX / Television / Film, Network / System Admin / IT, Extend the capabilities of Houdini through custom , 4+ years of experience developing custom tools and
Bolt Graphics - Santa Clara, California
Tags: Software / Tools / Technology, Engineer / Programmer, Manage / Train Staff, Architecture / System Design, Math / Physics / Algorithms, Pipeline / Scheduling / Asset Mgmt, R & D / New Technology, Tools / API, Extend feature set on render engine code, Build application code on top of render engine, Develop 3D graphics software, 3D Graphics / Rendering, C++, Physically Based Rendering Techniques, Ray Tracing, DCC tools such as Maya/Houdini, shader languages (HLSL/GLSL/Cg) , GPU Programming, Hydra/USD/OpenSubdiv, Vulkan API
Streamline Media Group - Las Vegas , Nevada
Tags: Video Games / Entertainment Software, Producer / Project Manager, Internal Producer, Pipeline / Scheduling / Asset Mgmt, Status Reports, Strategic Partnerships / Planning, Game Design, Production Manager, Product Life Cycle Completetion, Competitive Market Analysis, Asset Management, Adobe Creative Suite, Photoshop, Microsoft Office, Microsoft Outlook, Windows
Foundry - London, United Kingdom
Tags: Software / Tools / Technology, Art / Animation / Graphic Design, Maya, Houdini, Nuke or Katana, technical and creative problem solving , Maya/Houdini/Katana, 3D Applications (Katana/Houdini/Nuke/Unreal)
Chapeau - Los Angeles, California
Tags: Animation & VFX / Television / Film, Network / System Admin / IT, Network / System Admin / IT, Intranet / Internet Infrastructure, Technology Recommedations, Database Design , Scripting / Programming, Security / Hacking Issues, Hardware / Firmware, Production pipeline, Manage user access to infrastructure, MacOS, Linux, Autodesk Flame, Google Apps, VFX Software, CentOs, broadcast engineering, Windows 10, • Knowledge of Google Workspace is an asset.
The Wildcard Alliance - McKinney , Texas
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Rigging, KeyFraming Character Animation, Excellent communication skills, animation trees, 3D Animation Pipeline, Unreal Blueprint, Proactively communicate with the team, Unreal, MAYA, Strong understanding of animation production , Problem Solving, Facial Animation, UE4 Blueprinting, UE5
Beyond Capture - Vancouver, Canada
Tags: Animation & VFX / Television / Film, Network / System Admin / IT, Overall responsibility for the IT department, Manage user access to infrastructure, Ensuring company security policy is in compliance , procurement, tracking, installation, maintenance, Preserve and secure sensitive assets , Recommend information technology strategies, polic, Collaborating with the production team, Google Workspace, Knowledge of Microsoft Azure, Office 365 and activ, encryption and security principles, virtualization technologies, imaging and software
LEGO System A/S - Billund, Denmark
Tags: OTHER, Art / Animation / Graphic Design, MAYA, Vray, The Foundry mari, Python Scripting, Substance Designer/Painter
Tags: OTHER, Engineer / Programmer, Realtime Programming, Architecture / System Design, Scripting / Programming, Testing / QA / Debugging, Technical Design / Doc., UI / Front End / HUD, Tools / API, Python, MAYA, Vray for Maya
Tags: OTHER, Engineer / Programmer, Architecture / System Design, Scripting / Programming, Testing / QA / Debugging, Technical Design / Doc., Tools / API, Python, MAYA, Vray for Maya
Bad Robot Games - Santa Monica, California
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Animation (Character), Rigging (Character), MAYA
The M Factor - Burbank, California
Tags: Advertising / Marketing / PR, Artist / Graphic Designer / Web Designer, Photoshop, In Design, After Effects, Illustrator
Tags: Advertising / Marketing / PR, Artist / Graphic Designer / Web Designer, Premiere, Photoshop, Cinema 4D, Adobe After Effects, Illustrator
Moonbug Entertainment - Los Angeles, California
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Modeling (Character), Texturing 3D, MAYA
South Park Studios - Los Angeles, California
Tags: Animation & VFX / Television / Film, Engineer / Programmer, Image Processing, Disk Resource Management, Pipeline / Scheduling / Asset Mgmt, Render Management, Tools / API, Scripting, vfx pipeline, Python, Nuke, Hiero, Shotgrid, ffmpeg
Larian Studios - Dublin, Ireland
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Animation Systems, MAYA, Motion Builder, blueprints
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Animation Systems, MAYA, blueprints
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Rigging (Character), MAYA
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Animation Systems, MAYA, Motionbuilder, blueprints