University of Canterbury - Christchurch, New Zealand
Tags: Education / Instruction, Art / Animation / Graphic Design, Adobe Creative Suite, Blender 3D, 3D Maya, Unity, Compositing, Motion Graphics, 2D Animation, VFX artist
MSG Sphere Studio - Burbank, California
Tags: Animation & VFX / Television / Film, Production Technician, • Participate in the design, development and maint, • Participate in the development of software tools, • Experience in full-stack development and familia, • Strong experience in all major OS - Linux, MacOS
Retro Studios - Austin, Texas
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Realtime VFX creation, Material/shader authoring, Texture creation, Pyro simulations, Fluid simulations, 3D modeling/UVing, 2D traditional animation, Strong vector math skills, Traditional (hand-drawn) effects animation, Photoshop, Houdini, Unity, MAYA, After Effects, Unreal Engine, Substance Designer, EmberGen
Tags: Video Games / Entertainment Software, Game Design, Photoshop, MAYA
Tags: Video Games / Entertainment Software, Game Design, MAYA, Blender
Tags: Video Games / Entertainment Software, Producer / Project Manager, Contract Preparation / Review, Internal Producer, Communications, Schedule Creation / Pipeline Mgmt, Scheduling, Confluence, Microsoft Excel, Jira, Miro
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Texturing, material creation, Sculpting Textures, Implementation, ZBrush, MAYA, Substance Painter, Substance Designer, PBR
Tags: Video Games / Entertainment Software, Game Design, C#
Tags: Video Games / Entertainment Software, Engineer / Programmer, Debuggers / Compilers, Memory Management, Multithreaded Programming, R & D / New Technology, Tools / API, Asset & Pipeline Management, interop, .NET, Python, SQL, C#, Web Development, WPF/XAML, CLI, Develop plugins
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Set Dressing, Procedural Generation, Procedural texturing, Terrain Authoring, Terrain Generation, Procedural terrain, world building, World Machine, Studio, Substance Designer, Terrain authoring tools, Insta Terra, In-Game Editor
Tags: Video Games / Entertainment Software, Game Design, Photoshop, MAYA, 3d modeling and texturing, Illustrator, Level Composition & Layout, Environment Design
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Modeling (Objects / Worlds / Environments) , Texturing 3D, 3D Art, Modeling (High Poly), Houdini, ZBrush, MAYA, Shotgrid, substance suite
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Texturing, Modeling (High and Low poly) , Worldbuilding, Sculpting, Materials, ZBrush, MAYA, Substance Painter, Substance Designer, Game Editor
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Rigging, Technical Animator, Python, PyQT, MAYA
Wētā FX - Wellington, New Zealand
Tags: Animation & VFX / Television / Film, Technical Director, Set-up and simulation of dynamic elements, 4+ years CFX for VFX with a focus on photo-realist, Production experience with hair/fur simulation set, Production experience with hair/fur shot work, Good debugging and reasonable python scripting ski, Marvelous Designer experience, Knowledge and experience with several cloth and ha, Houdini, MAYA, Python Scripting
Torque3 Inc. - Centerville, Utah
Tags: OTHER, Engineer / Programmer, Minimum of 3 years’ experience in game development, Minimum 3 years, 3D Studio Max, MAYA, Unreal Engine 4
University of Technology Sydney - Ultimo, Australia
Tags: Education / Instruction, Art / Animation / Graphic Design, Houdini, 3D
Drexel University - Philadelphia, Pennsylvania
Tags: Education / Instruction, Professor / Instructor / Teacher, Instructor / Professor / Teacher, Game Design, vfx, Digital Media, 3D Animation, Production, User Experience
Ringling College of Art and Design - Sarasota, Florida
Tags: Education / Instruction, Art / Animation / Graphic Design, ZBrush, Autodesk Maya, substance suite
Deck Nine Games - Westminster, Colorado
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Jira, motion capture cleaning, Faceware, Motion Capture, Vicon Shogun
Tags: Video Games / Entertainment Software, Producer / Project Manager, Pipeline / Scheduling / Asset Mgmt, Budgeting, Schedule Creation / Pipeline Mgmt, Product Life Cycle Completetion, Video Game, Video Game Production Experience, Produ, Confluence, MS Office, Atlassian Jira
University of Central Florida - Orlando, Florida
Tags: Education / Instruction, Art / Animation / Graphic Design, Toon Boom Harmony, Autodesk Maya, Unreal Engine, Adobe Creative Cloud
Tags: Education / Instruction, Professor / Instructor / Teacher, Game Design, Level Design
Tags: Video Games / Entertainment Software, Game Design, Unreal Engine, Atlassian Jira
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Environment Lighting (in game), Lighting, Cinematic Lighting, Premiere, Photoshop, After Effects, Unreal Engine
Tags: Video Games / Entertainment Software, Game Design, MAYA, Unreal Engine, Blender, Unity Sequences, Valve Source
Flying Bark Productions - Sydney, Australia
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Collaboration, Creative Problem Solving, Team Leadership, Bidding / Breakdown, R&D / New Technology, CG Supervisor, Communication, Animation Workflow Development, Python, Lua, Nuke, VEX, Pymel, Toon Boom Harmony, Maya/Houdini/Katana
Tags: Video Games / Entertainment Software, Engineer / Programmer, Tools/Pipeline, C++, Unreal 4, QT Framework
Tags: Video Games / Entertainment Software, Engineer / Programmer, Studio Pipeline Tools / Application Support, C++, Unreal 4, QT Framework
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Environment Art, Asset Design, ZBrush, Adobe Photoshop, 3D Studio Max, MAYA, Unreal Engine, Blender, substance suite
Roboto Games - San Mateo, California
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Animation, Digital Asset Management, Shaders, ZBrush, Unity, MAYA, Scripting / Programming
New Mexico State University - Las Cruces, New Mexico
Tags: Education / Instruction, Art / Animation / Graphic Design, Unity or Unreal, MEL/Python
Tags: Animation & VFX / Television / Film, Technical Director, Scripting / Programming, Technical Support, Attention to detail, Working well with a team as well as independently, Tools / API, Excellent communication skills, Technical Problem Solving, fast learner, Pipeline Automation, Toon Boom Storyboard Pro, Python, Toon Boom Harmony, C++, Houdini API, Substance Painter, Maya/Katana/Nuke/Shotgun API, Technical Director, Shotgun Toolkit
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Technical Direction , Creative Problem Solving, Team Leadership, Lighting, Excellent communication skills, Supervisor, Creative Lead, Python, Nuke, Katana, Arnold
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Creative Problem Solving, Compositing, team player, 2D/2.5D Compositing, Lighting, Rendering, 2.5D/3D projections, Critical eye for detail, Nuke Compositor, Python, Nuke, Shotgrid
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Creative Problem Solving, Team Leadership, Compositing, Workflow Optimisation, 2.5D/3D projections, Critical eye for detail, Python, Nuke, Shotgrid
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Pipeline / Scheduling / Asset Mgmt, Creative Problem Solving, Attention to detail, Team Leader, Communicate & Collaborate , CG Supervisor, Workflow Optimisation, Technical Problem Solving, fast learner, Nuke, Arnold, Toon Boom Harmony, Python/C++, Maya/Houdini/Katana, Shotgrid
Laika - Hillsboro, Oregon
Tags: Animation & VFX / Television / Film, Network / System Admin / IT, Extend and integrate the use of Autodesk ShotGrid , Proven track record delivering complex technical s
Tags: Animation & VFX / Television / Film, Network / System Admin / IT, Extend the capabilities of Katana through custom s, 4+ years of experience developing custom Lighting
Tags: Animation & VFX / Television / Film, Network / System Admin / IT, Extend the capabilities of Houdini through custom , 4+ years of experience developing custom tools and
Tags: Video Games / Entertainment Software, Audio / Sound, Motion Capture, Unreal, Davinci Resolve, Faceware, Vicon Shogun, xsens
Bolt Graphics - Santa Clara, California
Tags: Software / Tools / Technology, Engineer / Programmer, 3D Graphics / Rendering, Realtime Programming, Shader Writer / Creation, Scripting / Programming, Multithreaded Programming, GAME ENGINE, Performance / Data Capacity Testing, Tools / API, Optimize algorithms for GPU and FPGA platforms, C++, Systems Engineering, Graphics driver, Real time 3D engine & PBR Shaders, real-time raytracing, DevOps Tools, Vulkan API, Proficient in Bash and Python, Expertise in GPU optimization
Tags: Software / Tools / Technology, Engineer / Programmer, Manage / Train Staff, Architecture / System Design, Math / Physics / Algorithms, Pipeline / Scheduling / Asset Mgmt, R & D / New Technology, Tools / API, Extend feature set on render engine code, Build application code on top of render engine, Develop 3D graphics software, 3D Graphics / Rendering, C++, Physically Based Rendering Techniques, Ray Tracing, DCC tools such as Maya/Houdini, shader languages (HLSL/GLSL/Cg) , GPU Programming, Hydra/USD/OpenSubdiv, Vulkan API
Streamline Media Group - Las Vegas , Nevada
Tags: Video Games / Entertainment Software, Producer / Project Manager, Internal Producer, Pipeline / Scheduling / Asset Mgmt, Status Reports, Strategic Partnerships / Planning, Game Design, Production Manager, Product Life Cycle Completetion, Competitive Market Analysis, Asset Management, Adobe Creative Suite, Photoshop, Microsoft Office, Microsoft Outlook, Windows
Engine Room - Los Angeles,
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, VFX IO Editor, Davinci Resolve, adobe premiere
Chapeau - Los Angeles, California
Tags: Animation & VFX / Television / Film, Network / System Admin / IT, Network / System Admin / IT, Intranet / Internet Infrastructure, Technology Recommedations, Database Design , Scripting / Programming, Security / Hacking Issues, Hardware / Firmware, Production pipeline, Manage user access to infrastructure, MacOS, Linux, Autodesk Flame, Google Apps, VFX Software, CentOs, broadcast engineering, Windows 10, • Knowledge of Google Workspace is an asset.
The Wildcard Alliance - McKinney , Texas
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Rigging, KeyFraming Character Animation, Excellent communication skills, animation trees, 3D Animation Pipeline, Unreal Blueprint, Proactively communicate with the team, Unreal, MAYA, Strong understanding of animation production , Problem Solving, Facial Animation, UE4 Blueprinting, UE5
Tags: Video Games / Entertainment Software, Engineer / Programmer, Gameplay / Logic / FX, Audio / Sound, Scripting / Programming, Creative Problem Solving, UI / Front End / HUD, GAME ENGINE, Gameplay Engineering, Gameplay System Tools, implement gameplay features, Visual C++, Gameplay Programming, Unreal Engine 4, Mathematics, UE4, Unreal Blueprint, rapid prototyping, Unreal/C++, UE5
Gentle Giant Studios - Burbank, California
Tags: Animation & VFX / Television / Film, Production Technician, Pipeline / Scheduling / Asset Mgmt, Maintenance, lidar scanning, Production Manager, LIDAR Processing, photogrammetry, Capture data, Process 3D scans, ZBrush, Geomagic, Maya Autodesk, Agisoft, Reality Capture