Deck Nine Games - Westminster, Colorado
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Technical Artist, MAYA, Unreal Engine, Blender, Unity Sequences, Valve Source
Animatrik Film Design - Burnaby , Canada
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Motion Tracking, Animation (Character), Faceware, MAYA, Shotgun
Wilder World - Carmel Valley, California
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Conceptual Design, technical art, 3D Technology, Game Development Experience, 3D Pipelines, AAA video games , ZBrush, Cinema 4D, MAYA, Unreal Engine, Substance Painter, 3DS Max.
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Modeling (Objects / Worlds / Environments) , Texturing 3D, AAA games on multiple platforms, Develop tools, blueprints and scripts to optimize , Topography, Open world, Unreal Engine
Intrepid Studios - San Diego, California
Tags: Video Games / Entertainment Software, Engineer / Programmer, CI/CD Pipelines, test automation frameworks, Python, JavaScript, C#, Mocha, C++, GIT/Perforce, Node js, nUnit, angular/React/VueJS
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, 2D Art / Graphic Design, Environments , Photoshop, Houdini, ZBrush, World Machine, 3D Studio Max, MAYA, Substance
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Character Design, Modeling (Character), Pipeline / Scheduling / Asset Mgmt, Python, MEL, Unreal, MAYA, Motion Builder
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Pipeline / Scheduling / Asset Mgmt, Animation (Character), Python, Unreal, MAYA, Motion Builder, C++
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Create engaging and appealing environment textures, Unreal, ZBrush, MAYA, Substance Painter, Substance Designer
Intrepid Creative - San Rafael, California
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Project Tracking, Art Direction, Production Supervisor, Previous VFX pipelines experience in a production , Collaborate with multidisciplinary team of artists, Creative Lead, Concepting, Adobe Creative Suite, Perforce, Unreal Engine 4, Substance Designer/Painter
Tags: Animation & VFX / Television / Film, Production Technician, QA/Testing/Debugging , technical and creative problem solving , Collaborate with multidisciplinary team of artists, Unreal Engine Operator/Engineer, Knowledge of modeling, lighting, texturing/shading, Blueprinting, Perforce, Blender 3D, Unreal Engine 4, Touch Designer, Maya/Max, Substance Designer/Painter, Media Servers, Pixarra
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Environment Lighting (in game), Unreal Engine
Tags: Video Games / Entertainment Software, Game Design, Environment Lighting, rendering pipeline
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Jira, motion capture cleaning, Faceware, Motion Capture, Vicon Shogun
Double Fine Productions - San Francisco, California
Tags: Video Games / Entertainment Software, Engineer / Programmer, 3D Graphics / Rendering, Unreal, C++
FuseFX - Van Nuys,
Tags: Animation & VFX / Television / Film, Network / System Admin / IT, Training , Shotgun, Training Program Implementation
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Modeling (Objects / Worlds / Environments) , Texturing / 2D / Painting, Modeling (Character), Animation (FX), Modeling (Low Poly), Texturing 3D, Modeling (High Poly), Rigging (Character), Houdini, Mental Ray, 3D Studio Max, MAYA, Vray
Retro Studios - Austin, Texas
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Realtime VFX creation, Material/shader authoring, Texture creation, Pyro simulations, Fluid simulations, 3D modeling/UVing, 2D traditional animation, Strong vector math skills, Traditional (hand-drawn) effects animation, Photoshop, Houdini, Unity, MAYA, After Effects, Unreal Engine, Substance Designer, EmberGen
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Set Dressing, Procedural Generation, Procedural texturing, Terrain Authoring, Terrain Generation, Procedural terrain, world building, World Machine, Studio, Substance Designer, Terrain authoring tools, Insta Terra, In-Game Editor
Synthesis AI - SAN FRANCISCO, California
Tags: Software / Tools / Technology, Art / Animation / Graphic Design, Researching and developing novel new real-time sha, Experience building PBR materials in multiple DCCs
Tags: Video Games / Entertainment Software, Producer / Project Manager, Project Management, Project Manager, Production, Confluence, Microsoft Excel, AAA PC or Console, Atlassian Jira
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Art Director, Narrative Design, Production, Art Direction, Game Development Experience, 3D Modeling, UE4
Amazon Studios - Culver City, California
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Visual Development, Concept Art, Design (Concept & Production), Optimizing art pipeline, Art Direction, Photoshop, Unreal Engine, 3D production softwares, 3D Painting
University of Central Florida - Orlando, Florida
Tags: Education / Instruction, Art / Animation / Graphic Design, Toon Boom, Autodesk Maya, Adobe Creative Cloud
Spree3D - Incline Village, Nevada
Tags: Software / Tools / Technology, Engineer / Programmer, 3D Graphics / Rendering, Python, Unreal Engine 4, blueprints
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Texturing, material creation, Sculpting Textures, Implementation, ZBrush, MAYA, Substance Painter, Substance Designer, PBR
Drexel University - Philadelphia, Pennsylvania
Tags: OTHER, Art / Animation / Graphic Design, Digital Media, Visiting Assistant/Associate
Tags: Video Games / Entertainment Software, Executive, Pipeline, Creative Director, game director
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Texturing, Modeling (High and Low poly) , Worldbuilding, Sculpting, Materials, ZBrush, MAYA, Substance Painter, Substance Designer, Game Editor
MSG Sphere Studio - Burbank, California
Tags: Animation & VFX / Television / Film, Production Technician, Positive attitude and proven track record in creat, C4D, XParticles, Adobe CC, RedGiant, Nuke, Fusion, Experience working as a motion designer, 2D or 3D
Tags: Animation & VFX / Television / Film, Engineer / Programmer, Perform image sensor and lens metrology, Develop image sensor and optical correction algori, Develop image statistics and QC analysis algorithm, Image compression debug and analysis, Design and develop de-mosaicking algorithms, Analyze image sensor colorimetry and develop optim, Optimize algorithms for GPU and FPGA platforms, Develop filtering, sampling and stabilization algo, Analyze and determine system standards and test pr, Experience with filtering, sampling, scaling and s, Experience with image sensor processing algorithms, Experience with optical correction algorithms, Experience in multi-camera array stitching, Broad grounding in image quality fundamentals and , Solid experience in image processing and computer , Experience with image and video quality analysis, Experience in GPU acceleration, Experience with OpenCV and similar modern computer
Lightstorm Entertainment - Manhattan Beach, California
Tags: Animation & VFX / Television / Film, Production Coordinator, Shot tracking software experience a plus.
Gallium Studios - Berkeley,
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Modeling (Character), Animation (Object), Modeling (Low Poly), Texturing 3D, Animation (Character), Rigging (Character), Asset Integration , Photoshop, ZBrush, Unity 3D, MAYA, Substance Designer/Painter
Streamline Media Group - Las Vegas , Nevada
Tags: Video Games / Entertainment Software, Producer / Project Manager, Internal Producer, Pipeline / Scheduling / Asset Mgmt, Status Reports, Strategic Partnerships / Planning, Game Design, Production Manager, Product Life Cycle Completetion, Competitive Market Analysis, Asset Management, Adobe Creative Suite, Photoshop, Microsoft Office, Microsoft Outlook, Windows
Tags: Video Games / Entertainment Software, Engineer / Programmer, Architecture / System Design, Scripting / Programming, Pipeline / Scheduling / Asset Mgmt, Multithreaded Programming, GAME ENGINE, Multiplayer Design, game optimization, performance profiling skills, architecture and system design ability, C, Visual C++, Unreal, Perforce, 3D Studio Max, MAYA, C++
Tags: Video Games / Entertainment Software, Producer / Project Manager, Pipeline / Scheduling / Asset Mgmt, Strategic Partnerships / Planning, Developer Relations / Studio Evaluations, Product Submission / Approval Process, Game Design, Schedule Creation / Pipeline Mgmt, Product Life Cycle Completetion, Asset Management, Creative Direction, Adobe Creative Suite, Powerpoint, Photoshop, Unreal, Microsoft Excel, Microsoft Word, Microsoft Outlook, MAYA
Tags: Video Games / Entertainment Software, Producer / Project Manager, Bidding / Breakdowns, Pipeline / Scheduling / Asset Mgmt, Developer Relations / Studio Evaluations, Game Design, Schedule Creation / Pipeline Mgmt, Product Life Cycle Completetion, Competitive Market Analysis, Asset Management, Creative Direction, Photoshop, Unreal, Microsoft Office, Microsoft Excel, Microsoft Word, Microsoft Outlook, MAYA, Windows
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, establish and maintain the quality and style of pr, creating bids and implementing schedules, Create and maintain briefs and documents for asset, Photoshop, Unreal, ZBrush, MAYA
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Written and Verbal Communication, •Understanding of digital art pipeline., communications skills, Creating briefs and documents for asset creation a, Interact with Artist on Client/Partner side to ens, Photoshop, Unreal
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Modeling (Objects / Worlds / Environments) , Character Design, Modeling (Character), Modeling (Low Poly), Texturing 3D, 3D Art, Modeling (High Poly), Lighting, 3ds Max/Maya, Photoshop, Unreal, ZBrush, MAYA, creature anatomy, Anatomy (Human) , Substance Painter, PBR, hard surface animation
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Image Processing, Texturing / 2D / Painting, 2D Art / Graphic Design, 2D Animation, Animation, drawing and painting, Lighting, ZBrush, Adobe Photoshop, MAYA, 3DS, Blender, Unity / Unreal
Tags: Video Games / Entertainment Software, Game Design, Photoshop, MAYA, 3d modeling and texturing, Illustrator, Level Composition & Layout, Environment Design
Tags: Video Games / Entertainment Software, Producer / Project Manager, Project Management, Pipeline / Scheduling / Asset Mgmt, Agile/Scrum Processes, CSM, Confluence, MS Office Suite, PMP, Atlassian Jira, Production
Elliott Animation Inc. - Toronto, Canada
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Compositing, Lighting, Photoshop, MAYA
Tags: Animation & VFX / Television / Film, Bus Dev / Analysis / Legal, • Responsible for selling key multi-year category , • Responsible for selling corporate event packages, • Focused on partners within the telco category, • Responsible for selling brand advertising on MSG, • Deliver a sales quota, manage an extensive pipel, • Experts at understanding customer needs and desi, • Breakthrough thinker, able to break the norms of
Tags: Animation & VFX / Television / Film, Bus Dev / Analysis / Legal, • Responsible for selling key multi-year category , • Responsible for selling corporate event packages, • Focused on partners within the casino category, • Responsible for selling brand advertising on MSG, • Deliver a sales quota, manage an extensive pipel, • Experts at understanding customer needs and desi, • Deep relationships in target industry and be wel
Tags: Animation & VFX / Television / Film, Bus Dev / Analysis / Legal, Lead the design and building of the MSG Sphere Sal, Attract, recruit, and build a team of sales and bu, Sell the naming rights of the MSG Sphere to the ri, Sell five to seven multi year category sponsorship, Manage the media sales for the MSG Sphere Exposphe, This advertising platform needs to be designed fro, Sell all suites and premium hospitality in the MSG, Work in partnership with our MSG Marquee Events le, Proven ability to generate new revenue streams and, Must be well versed in designing customer solution
Tags: Animation & VFX / Television / Film, Accounting / Finance, • Focused on partners within the technology catego, • Responsible for selling key multi-year category , • Responsible for selling brand advertising on MSG, • Responsible for selling corporate event packages, • Deliver a sales quota, manage an extensive pipel, • Persuasive conceptual seller and strong communic, • Experts at understanding customer needs and desi, • Breakthrough thinker, able to break the norms of
Tags: Video Games / Entertainment Software, Audio / Sound, Motion Capture, Post-Production, Vicon Shogun, xsens, Manus, Faceware Systems
South Park Studios - Los Angeles, California
Tags: Animation & VFX / Television / Film, Engineer / Programmer, Image Processing, Disk Resource Management, Pipeline / Scheduling / Asset Mgmt, Render Management, Tools / API, Scripting, vfx pipeline, Python, Nuke, Hiero, Shotgrid, ffmpeg